All terms
Color & Tone/lexicon/dark-mode

Dark Mode

A UI color scheme where backgrounds are dark and content is light, designed to reduce eye strain in low-light contexts.

dark.mode
01 · Definition

Dark mode inverts the traditional 'dark text on light background' convention. Done well, it uses near-black (not pure black) backgrounds, slightly desaturated content colors, and adjusted shadow strategies (since drop shadows barely register on dark surfaces — borders and glows take over).

Best practice is to design dark mode as a sibling system, not a filter — colors, contrast ratios, and shadow strategies all need re-tuning, not just inversion.

Use when
  • Anywhere users will spend long sessions (IDEs, dashboards, reading apps)
  • Mobile apps used in low-light contexts
  • Brands where dark is part of identity
Avoid when
  • Print-style editorial that wants to feel like paper
  • Bright consumer apps where energy matters
02 · Do
  • +Use near-black (#0A0A0B–#16181D), never pure #000
  • +Reduce saturation of accent colors by 10–20% in dark mode
  • +Replace drop shadows with subtle borders or inner glows
03 · Don't
  • Don't just invert — adjust each token deliberately
  • Don't use pure white text on pure black — too high contrast
05 · Systems that use this

Textbook examples in the directory

06 · Common questions

People also ask

Why not pure black for dark mode?

Pure black creates harsh contrast with light text and amplifies any color halos around UI elements. Near-black (#0A0A0B–#16181D) reads as 'dark' without the eye strain.

07 · Related terms